Project Overview


Role: Design, Testing


Duration: 2 weeks

Eventure ticket sales is a conceptual project developed over a 2-week period, where I performed as the UX Designer on a team.


Objective: Design a ticketing platform focused on providing a seamless and enjoyable ticket purchasing experience. Address user pain points and iterate on feedback to create a desktop design and mobile prototype.

Research Takeaways

Intuitive and Simple


Eventure makes it easy for event-goers of all ages to explore and buy tickets easily.


User-Friendly


Offers a streamlined ticket-buying experience with fee-inclusive pricing, simplified navigation, and instant event availability.

User Flow

Simplify


Navigate to the purchase screen in just a few clicks and make the categories organized and accessible.

Low-Fidelity

Organization


Explore trending events or search with filters for a seamless purchasing experience with transparent pricing.

Learnings & Takeaways

This project challenged me to collaborate with a team, adapting my designs to align with our collective group decisions. Analyzing competing ticketing platforms and pain points experienced by their users helped me create a more user-friendly alternative.


I learned to design within preset guidelines while integrating input from a UI Designer, UX Researcher, and Product Manager.


Patience was key for this project as I worked to balance my ideas with the team's pace and ensure that our visions aligned.


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